![]() In order to get the most out of the relatively expensive investment in IWBs, much of the attention has to be given to the student active engagement during the lessons. Researchers on the topic of Interactive Whiteboard (IWB) use in education stress that while important, teachers’ mastering of the technological and interactive aspects of the IWB is not enough for its productive use. Furthermore, we found that the teacher's confidence in the mastery of the IWB plays a crucial role in the teacher's willingness to transfer agency within the lesson to the students. We found that an entrenched culture of traditional white/blackboard use in physics instruction interferes with more technologically innovative and more student-centered instructional approaches that leverage the IWB's unique instructional potential. To interpret the data, we used the conceptual framework of activity theory. We used an ethnographic approach to account for the teacher's and involved students' perspectives throughout the process of teacher preparation, lesson planning, and the implementation of the lesson. We describe how a high school physics teacher learned to use an IWB in a new way, how she planned and implemented a lesson on the topic of orbital motion of planets, and what tensions arose in the process. ![]() This is particularly noticeable in high school physics. However, the unique possibilities of IWBs are rarely lever-aged to enhance teaching and learning beyond the primary school level. The IWB is essentially a large touch screen, that enables the user to interact with digital content in ways that are not possible with an ordinary computer-projector-canvas setup. In recent decades, the interactive whiteboard (IWB) has become a relatively common educational tool in Western schools. By spontaneously recruiting and combining a diverse set of meaning-making resources, the students were able to express relatively fluently complex ideas on a novel physics topic, and to engage in practices that resemble a scientific approach to exploration of new phenomena. They juxtaposed talk with gestures and resources in the environment to communicate ideas that they initially were not able to express using words alone. Using multimodal discourse analysis, we found that in their discussions the students relied heavily on nonverbal meaning-making resources, most notably hand gestures and resources in the surrounding environment (items displayed on the interactive whiteboard). We studied small groups of high school students interacting around and with an interactive whiteboard equipped with Algodoo software, as they investigated orbital motion. However, the main complaints are the fact that Algobox's rules are too strict, the lack of updates, and the frequent crashing.In this paper, we investigate some of the ways in which students, when given the opportunity and an appropriate learning environment, spontaneously engage in collaborative inquiry. It is off by default.Īlgodoo also features variable gravity controls, a HZ slider going from 10Hz to 1.2KHz, and much more.Īlgodoo has recieved mostly positive reception. Certain tools have extra parameters and allow for further customization.Īlgodoo features a snap-to-grid system which can be toggled. AS of March 2, 2020, Algodoo 2.1.0 is the stable version of Algodoo for both PC and MacOS.Īlgodoo includes 21 tools to create whatever you want. Algodoo included more advanced scriping allowing for "phun PCs", which sparked the first Algodoo computer trend, inspiring mild research which set the stage for future researchers to develop.Īround mid 2013, Algodoo 2.1.0 was released. When Algodoo was trademarked, Phun still existed as a "free demo" for Algodoo. Phun included a watered down version of Thyme, with very small scripting capabilities.Īround 2009/2010, Phun was renamed to Algodoo due to copyright purposes, especially as Phun was very hard to trademark. Algodoo is a physics simulation program run by Algoryx AB, or just Algoryx for short.Īlgodoo started as a school project known as Phun, in late 2008 to early 2009.
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